Welcome to Digital Distortion
Set up by Dan Sollis, DD is a boutique visual effects company producing work for the Film, Television, Music and Video Game industries. Principle areas of expertise include Editing, Video compositing, Motion graphic design, 3D CG modelling, animation and title design. We're based in Soho, London and are part of the Precinct collective.
The new (old) Digital Distortion
One of the problems with being perpetually busy and racing along the cutting edge of technology and art, is you never have time to update your website (well, unless you hire a social media team!)
But I'm very aware at how ancient and crusty the Digital Distortion website is, so you'll be pleased to hear that a new wordpress-based version is planned, with revised content, tutorials and more cool stuff.
But perhaps more importantly, I'm also rebranding. It's an evolution of the existing brand, but taken waaaaaay far out to a neon 80s dimension. Where Lambourgini Countach's race through the night down rain-slicked LA streets, the trails of their rear lights reflected in the sunglasses of men in white suits and women in shimmering cocktail dresses.
So basically, it looks like this:
Its more than just a logo though. It's a lifestyle. The next showreel done using this is going to be quite special.
I hope to get it out there soon, I'm dying to show you what I've been cooking up!
The Legend Returns! DS Reel 2014
A rainy bank holiday monday got turned into a productive day, when i decided I *really* needed to create a new showreel (the last version was done in 2006!)
So - check it out!
Flight 370: The Missing Links
The DD website hasn't seen much love recently, as you can probably tell from the dates below. We're hoping to transition to a new publishing platform soon, which will make updates a lot more frequent. We just have to have a small gap in our usual breakneck schedule to accomodate it (a nice problem to have, I guess!)
In the meantime, here's a recent promo we completed for The Discovery Channel. It's all 3DCG, and was turned around insanely fast in order to meet a brutally short deadline. It all turned out good though - feast your eyes on it here!
BBC Radio1xtra - Attack of the BassPhone!
I'm super excited to show the latest CG meisterwerk done in collaboration with long-term friend (and super-creative director) Robert Samuels: A 30 second promo created to advertise both the Charlie Sloth show on Radio 1XTRA and the show's new availability via a mobile phone app. The entire scene - including the table and environment - was CG. Check it out!
Trapcode Mir - Fractal City
I upgraded my copy of Trapcode Suite recently, so finally had a chance to have a proper play with the new plugin "Mir". It's an odd plugin for sure, but a lot of fun to play with. I created a desert city scene using it and rendered out some animation which I then cut to music. Check it out here - and if you want to see how it was made, the project file can be downloaded from that page too.
Red Dwarf X
Did I mention that we did VFX for one of the episodes of the new series of Red Dwarf? Episode 6 got a lot of VFX love from Digital Distortion. There's a few screen graphics by us in Episode 4 too (showing tomorrow evening). More details coming after episode 6 airs - wouldn't want to spoil it!
Liminal States: The Short Film
it is done. After many months of toil, my live-action directing debut is done. My thanks to an awesome crew who helped me on this journey and I hope you like the end result!
This is... LIMINAL STATES
Going dark, back soon
As you may have noticed, it's been a good long while since I last updated the site. I've been working on a big (and up to now - secret) project that will hopefully justify the time I've poured into it. It's a short film -and it launches on Apri 16th 2012. For some illuminating info about the project, why not go here and read an interview I did recently...
Trapcode Form 2
The new version of Trapcode Form has been released and has a bunch of neat new features. I've done a little test using the new OBJ import support. Go and take a look at it here - and grab the project files too if you want to have a play!
UPDATE: a second, more complex Form 2 demo is now available. This models a galaxy, using an OBJ point cloud generated in Lightwave. As before, project files are available to download for free! Get it here.
After Effects experimentation: 3D Fractal Noise Cloud
While playing around in After Effects with the Fractal Noise function, I realised that I could create a three-dimensional fractal by extruding it in Z-space over time. I've built a proof-of-concept demo, which you can view and download from here. It looks pretty cool, with a few caveats,
Updated After Effects script - AutoReplace from Folder
I've just noticed that the Autoreplace from Folder script I created a while back, doesn't work in After Effects CS5. A bit of digging revealed that Adobe have finally killed off some deprecated File Dialog functions, so I'm updated it to work with the new methods. I've also added a small but handy feature to allow you to specify the max length of the filename to evaluate for searches (you can limit it to cut off any mangled characters added to the end of file name references by AVID and others).
This is a really handy script if you're conforming an edit in After Effects, so go here and grab it now.
BBC1HD "Cubes" trail
Long overdue, but I've finally updated the site with some of our latest (and greatest?) work. Most notably, a motion graphics project we did for BBC1HD. This is just about as complex as it gets for After Effects graphics and it made heavy use of Trapcode Form and Particular to generate some really dense 3D particle effects.
Trapcode Experiments : Form Galaxies
A new scene to download and play with. I've just completed a TV ident for BBC1HD which used Trapcode Form extensively. I used some of the knowledge I gleaned from the creation of it to create this new spacey little animation. Take a look and download the project file for free from here.
Experiment of the day: Trapcode Form Cloudscape
See it and download the project file for free from here. You're welcome!
Website navigation de-flashed
While we're waiting for our Internet connection to be set up in the new office (nightmare!), I've used the downtime to update the DD website to fix a longstanding gripe. When I did the last major rebuild of the DD website in 2004, Flash was such an entrenched standard that using it for the navigation of what is otherwise a pure HTML site wasn't an issue. My, how times change. Mobile Internet browsing *cough* iPhone *cough* has transformed how people access most websites and Flash (which has always been a very CPU-intensive plugin) is most definitely not a good fit for the limited spec of these devices.
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